Professions & Crafting
Not every adventurer wants to grind mobs all day. Professions let them gather resources and craft items, creating supply chains that flow straight into the auction house and give your economy real depth.
- Tracks
- Gathering + crafting
- Output
- Materials & crafted gear
- Feeds
- The player market

Gather, craft, sell
Adventurers pick up professions and work them between adventures — harvesting materials and turning them into goods. Each step is another node in the economy, another reason to log in, and another listing on the auction house.
Supply chains, not just stats
- Gatherers feed crafters; crafters feed the market.
- Crafted gear gives adventurers an alternative path to power beyond loot drops.
- Healthy professions deepen the economy and smooth out gear scarcity.